TASKS:
- Ideate (ideally using the 100 ideas method) and come in with a minimum of 3 and a maximum of 15 ideas to vote on for Tuesday.
- Play co-operative games and make notes of elements you like or dislike. Look out for anything that causes unnecessary frustration or makes you resentful of teammates.
- Make a trello account and submit for concept ideas for the meeting on Tuesday (1:15-2:00pm).
Pillars
- co-operative
- snappy game loops
- low skill threshold
- minimize violence
Core Ideas
- minimal punishment for failure (i.e. instant respawning)
- 2-4 players, so mechanics must either be malleable or use 2 players as the threshold for completion
- levels on a timer of MAX three minutes
- two stages: initial then a higher difficulty (i.e. environmental change)
- no specified roles, but mandatory co-operative tasks
- Overcooked style perspective
- players have perfect/near perfect information (this is not a game of strategy)