Prototyping - Grab mechanic
- fridge magnets
- using the round hands/gloves
- lined w/ magnet >> automatically sticks to hands >> NARRATIVE TEAM, UNIVERSAL (SCI-FI)
- simplifies things for art and tech
- diagrams >> using magnet pack
- using actual scrap to prototype, pins ect
- MEETING IN PERSON AT 3PM ON WEDNESDAY
- Previous animation can be used >> on input ie press E
- TECH: can adapt the grab/pick up mechanic
- Refine place of materials
- creating multiple spawners
- maybe adding a universal scrap?
- CUTTING ROOM FLOOR: reshaper
Narrative
- Worked with wilson clarifying the game premise
- used their documentation page
GDD
- charlie: diagrams
- machine >> deposit collected items >> collects to turn into statue
- collect material >> deposit into reshaper >> reshaper holds material until the amount needed to create object is fulfilled >> you can input all kinds of material into the reshaper and it will only use what is needed (i.e. if you put 3 light bulbs and 1 circuit board the reshaper would use the light bulbs to make the sculpture but would leave the circuit board) reshaper then processes the material to create a sculpture
- Elijah: draft of mechanics table
- Gathering mechanic
- Grab mechanic
- Reshaper (diagram)
- Order completion
- Character select
- Movement
- Teleport (?)
- Alex: global systems